コンテンツにスキップ
出品3D Holograms Pack Vol.02のメディア0

説明

Showcase Video

Documentation

These realistic hologram props are designed to work well in day or night lighting situations.

Some holograms are hand animated to give an extra cool factor!

On the shading aspect, some holograms are classic additive holograms which only add light to the scene, some of them are the more modern movie take on holograms where they are more similar to a transparent object than light itself.

Some unique elements of our holograms are that they can receive reflections, so some of our holograms in the pack act as if they are chrome metal or even stained glass.

Our holograms also have the ability to self occlude, which means that you shouldn't be able to see elements of a hologram that are meant to be behind them depth wise. Holograms will also occlude each other if you've taken a nice look at the documentation.

The materials are very customizable, so while you see a fair amount of variations in the materials in the screenshots, there are a wide range of customisation options like: Fresnel, Scanlines, Brightness, Opacity, the ability to use diffuse, normal and packed RMA maps for all PBR purposes, Hue shift and Depth fade.

The abstract cube hologram is made to work on its own, but also works well with the basic spline blueprint included in the pack. This spline Blueprint works and is controlled the same way as any other default spline Blueprint for unreal.

含まれる形式

  • Unreal Engine形式のロゴ