説明
VIDEO PREVIEW - https://www.youtube.com/watch?v=wMUDj4UmfZw
Disclaimer: Renders marked as "Not rendered in engine" are made in Marmoset Toolbag 3, Screenshots are made in Unreal Engine 5, Most of the footage was made in Unreal Engine 4
4 Pre Made Characters!
2 Weapons!
Character: tris 45 536 - 50 214 , verts 28 175 - 32 168
War Hammer: tris 1 758, verts 1 058
Shield: tris 1 436, verts 868
Rigged with UE4 and UE5 Epic Skeleton
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R
PBR Textures Metal/Roughness
4K Textures - Body, Outfit, Armor, Weapons
2K Textures - Hair
1K Textures - Eyes
You can reduce the textures quality without much loss of quality
Textures - normal, metalic, roughness, albedo, AO, opacity, emissive
18 Morph Targets
6 Texture sets
5 Beard Types, 4 Mustaches and 1 Haircut. All of them can be combined in different way
Armor has 3 Color Variations
Body Outfit has 2 Types - Chainmail and Gambeson
Gloves has 2 Color Variations
Eyes have 4 Color Variations
All the colors can be mixed to get new look
You can change the color of every part separately.
Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 and UE5 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts
Features:
Rigged with Epic Skeleton (no retarget needed, rigged with UE4 and UE5 Mannequin Skeleton)
4 premade Characters
31 Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.
Jaw, Eyes, Side Armor and Armpit Armor are movable by the additional bones. Use them to avoid intersections!
You can mix all colors separately with the Material Instances
Masks for Shield and Body Armor to change Colors and get new look
5 Beard Types, 4 Mustaches and 1 Haircut. All of them can be combined in different way
18 Morph Targets, you can change Face Proportions
2 Weapons - War Hammer and Shield
If you have any problems, please contact me [email protected]
含まれる形式
- versions