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出品Slum City Megapackのメディア0

説明

SlumCity Megapack offers to create a huge city. The project contains 399 unique meshes which are 44 unique buildings with day and night versions, road meshes, building props, and street props. All assets are game-ready, high-quality, and optimized.

Showcase Video

This project requires the "HDRI Backdrop" plugin enabled;

The project supports Nanite and Lumen.

Nanite: https://dev.epicgames.com/documentation/en-us/unreal-engine/nanite-virtualized-geometry-in-unreal-engine

Lumen: https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine

Documentation:

Note01: Open Project Settings/Rendering and disable Auto Exposure. Keep the Auto Exposure method on "Auto Exposure Histogram" and "Auto Exposure Bias" value on ''1'';

Note02: Open Project Settings/Rendering and enable "Support Hardware Ray Tracing";

  • Enable "Use Hardware Ray Tracing" when available;

  • Ray Lighting mode should be "Hit Lighting for Reflections";

  • Enable "High Quality Translucency Reflections";

  • "Software Ray Tracing Mode" should be "Detail Tracing";

  • "Shadow Map Method" should be "Virtual Shadow Maps(Beta)";

Note03: "Demonstration Level" is under Demo folder.

Note04: To look at cinematic shots of the showcase video and images, you should follow these instructions:

  • Open Maps/Cinematic Sublevels, you'll see two levels there: "Daytime" and "Nighttime";

  • "CinematicLevel_Daytime" has 15 sublevels and the "CinematicLevel_Nighttime" has 4 sublevels;

  • Each camera in "CinematicLevel_Daytime" and "CinematicLevel_Nighttime" have sublevels with the same name of the camera. For example: In case you want to take a look at "DayCamera01", open Maps/Cinematic Levels/ CinematicLevel_Daytime. Then open "DayCamera01" in the viewport, remember to enable "DayCamera01_LightingSetdressing" sublevel and disable all other sublevels.

Note05: If you will have a texture streaming pool over problem,please write ''r.streaming.Poolsize 8192'' to console command

含まれる形式

  • Unreal Engine形式のロゴ