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出品FLYING AI PATHFINDINGのメディア0

説明

This system gives your flying actors the ability to avoid obstacles until it reaches the desired destination. It does not need a navmesh and it detects the geometry in your level at runtime, even if your level changes during play. The system is replicated and works on multiplayer projects.


Showcase: https://youtu.be/a37TYiobQkw


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含まれる形式

  • Unreal Engine形式のロゴ