説明
Improve Unreal's origin BackgroundBlur widget, so that a mask texture (or material) can be applied to control the blur effect region.
Youtube Tutorial Video: [link]
Bilibili Tutorial Video for Chinese users: [link]
Features:
Support applying a mask texture.
Support using material as a mask. (Updated 2022-10-10)
Support switching mask channels (RGBA) of the texture.
Support changing mask texture and texture channels in blueprint at runtime.
Demo level included for an example of integration.
Code Modules:
BackgroundBlurWithMask - Runtime
Number of Blueprints: 4
Number of C++ Classes: 10
Supported Development Platforms: Win64, Win32
Supported Target Build Platforms: Win64, Win32, IOS, Android
Precautions before buying:
Besides a mask texture (or material) that can be applied, the widget should work the same as the original background blur widget.
The performance of the widget is almost the same as the original background blur widget.
The widget can not be used as a 3D widget.
The widget can not be used in a Retainer Box.
The widget can not be rotated.
The original background blur widget in UE5 supports adjusting Corner Radius.
含まれる形式
- versions