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出品Lock On Targetのメディア1

説明

Documentation | Source Code | Updates | Support

An update for UE 5.4 is in progress.

Fast and efficient plugin for Unreal Engine which gives the ability to lock onto a Target similar to Souls-like games. The system is divided into 2 components.

  • LockOnTargetComponent - gives a locally controlled AActor the ability to capture a Target along with a Socket. The Target is controlled through an optional TargetHandler. The component may contain a set of optional Extensions that can be used to add custom cosmetic features such as Target indication.
  • TargetComponent - Represents a Target that LockOnTargetComponent can capture in conjunction with a Socket. It is kind of a dumping ground for anything LockOnTarget subsystems may need.

含まれる形式

  • Unreal Engine形式のロゴ