
説明
Documentation | Source Code | Updates | Support
An update for UE 5.4 is in progress.
Fast and efficient plugin for Unreal Engine which gives the ability to lock onto a Target similar to Souls-like games. The system is divided into 2 components.
- LockOnTargetComponent - gives a locally controlled AActor the ability to capture a Target along with a Socket. The Target is controlled through an optional TargetHandler. The component may contain a set of optional Extensions that can be used to add custom cosmetic features such as Target indication.
- TargetComponent - Represents a Target that LockOnTargetComponent can capture in conjunction with a Socket. It is kind of a dumping ground for anything LockOnTarget subsystems may need.
含まれる形式
- versions