
説明
Orc Katerina modular character with separate body parts, clothes with customizable materials of skin color, metal, hair. Also has a weapon, аn Orcish sword with a bone hilt.
Rigg Ue 4 is used, keep this in mind when working with version 5
Additional bones: eye_l1-2, eye_r1-2, mouth_1-2.
Weapon rigged bones: sword1-2
Texture Resolutions: (4096x4096 and 2048x2048)
The color of the skin, hair, and rings can be changed in the Material instance
The Ue5 version of the project has render scene.
You can write to me in X if you need a Maya file to work with this character + free bonus in the form of 50+ face blendshapes to track the iPhone (only head)
The character has 8 animations:
1x Walking
4x attacks
1x emotion
1x getting a weapon
1x idle with a weapon in his hands.
Not a mixamo, I did it myself, but it turned out so-so)
ALS v4 no problem.