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出品Oceanology NextGenのメディア1

説明

Oceanology NextGen: The Definitive Ocean Simulation for Visionary Creators

Elevate Your Project Beyond Expectations

Oceanology NextGen is the premier solution for breathtakingly realistic and performant water in Unreal Engine. Engineered for next-gen high-end GPUs, it empowers developers and cinematic artists with unparalleled visual impact, seamless integration, and robust stability. Transform your vision into a compelling reality that captivates audiences and sets a new quality benchmark.

Why Oceanology NextGen is the Professional Choice:

Built on 7+ years of dedicated development, Oceanology NextGen is a comprehensive, production-proven toolkit. Ideal for open-world games, cinematics, or multiplayer environments, it delivers power and flexibility. Its high-quality C++ foundation ensures efficiency, scalability, and stability for complex projects, providing a reliable core for your water simulation.

News & Upcoming Trailer!

Development continues at full speed! We're constantly adding improvements based on the latest tech and community feedback.

Watch a preview: Oceanology NextGen Preview Video

Stay tuned for our official trailer, coming soon to YouTube! Subscribe to be notified.

Features

Experience a comprehensive and advanced ocean simulation feature set:

  • Core Simulation:

    • Surface Rendering: Stunning, physically-based realism.

    • Infinite & Local Ocean: Seamless scaling from vast seas to local water bodies.

    • Realistic Behavior: Beaufort scale integration for authentic sea states.

    • Spectral Waves (Gerstner & FFT): Hybrid simulation for intricate, natural waves.

    • Coastal Breaking Waves: Dynamic, visually convincing shoreline waves.

    • Real-Time Shallow Water: Detailed, performant simulation.

    • Coastline Simulation: Accurate modeling with real-time interaction.

    • Math-Based Coastal Physics: Precise physical interactions.

    • Flow-Based Foam: Dynamic foam influenced by currents.

    • Wave Crest Splash: Realistic splashes in rough seas.

    • Climate-Based Waves: Dynamic adjustments based on climate.

  • Performance & Integration:

    • Quadtree Tessellation (C++): Advanced spatial management & LOD for high performance.

    • World Partition: Seamless integration for massive worlds.

    • Multiple Water Bodies: Easily manage oceans and lakes.

    • Optimized Lake Support: Efficient simulation for multiple lakes.

    • Network Replicated: Robust, optimized multiplayer synchronization.

    • RVT Landscape Integration: Real-time interaction without texture baking.

  • Interaction & Effects:

    • Water Physics: Fine control over waves, depth, buoyancy.

    • Advanced Swimming: Realistic mechanics, bubbles, transitions.

    • Dynamic Audio: Synchronize audio with ocean effects.

    • Underwater Effects: Volumetric lighting & post-processing.

    • Displacement God Rays: Realistic underwater light shafts.

    • Day/Night Underwater: Dynamic ambiance based on time.

    • Day/Night Cycle & Time Lapse: Visualize dynamic lighting transitions.

    • Wetness Effects: Convincing wet surfaces on objects.

    • Cloud Shadows: Dynamic shadows cast on water.

  • Customization & Control:

    • Flexible Appearance: Adapt visuals from photorealistic to stylized (toon, anime).

    • Easy Configuration: Intuitive C++ setup.

    • Preset System: Data Assets for saving/loading categorized settings (Color, Waves, Style, etc.).

    • Surface Appearance: Customize scattering, color, roughness, reflections.

    • Shoreline Control: Detailed foam, wave height, coast design.

    • Custom Wave Profiles: Advanced wave shape tailoring.

    • Multi-Color Water: Define distinct color variations.

    • Dynamic Masking: Tools for custom visual effects.

    • Niagara Wave Displacement: Sophisticated effects via Niagara.

    • Displacement Physics Volume: Advanced physics simulation.

    • Experimental Surf Waves: Cutting-edge realistic surf dynamics.

Extended Compatibility

Integrates effectively with popular UE tools: NWH Dynamic Water Physics 2, Swim Component, Sky Creator, Water Physics (see docs), Fluid Ninja LIVE. (Note: Compatibility based on current versions. Check docs for latest info.)

Limitations

  • Current Target: Optimized for High-End GPUs.

  • Future Support: Actively working on Mid-Range GPU optimization.

  • Hardware: Performance may vary on lower-spec hardware.

Outstanding Features that Stand Out

Oceanology NextGen excels with advanced tech, proven experience, and innovation:

  1. Performance at Scale: C++ Quadtree Tessellation offers superior scalability for Open Worlds vs. Blueprint/less optimized systems.

  2. Superior Wave Realism: Hybrid Spectral Waves (Gerstner + FFT) & math-based physics deliver unmatched naturalism.

  3. Proven C++ Core: Stable, efficient, scalable foundation minimizes overhead for serious projects.

  4. Robust Networking: Designed ground-up for solid multiplayer sync.

  5. Comprehensive Features: A complete solution including deep underwater effects, physics, audio, RVT integration.

  6. 7+ Years Experience: Mature, reliable product refined through continuous development.

  7. Pioneering Math Surf Waves: First mathematical formula-based surf waves. Experimental system enables truly dynamic, emergent behaviors ideal for open worlds, unlike texture-based methods.

Looking for a Game Focused Solution? Discover Oceanology Legacy

While NextGen offers advanced simulation for games & cinematography, Oceanology Legacy is designed exclusively for game development. It follows a distinct path optimized for gaming needs and performance.

Explore Oceanology Legacy: https://www.fab.com/listings/1cd1f62e-0fa3-48bf-bc60-f0e06010fce3

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