
説明
Oceanology NextGen: The Definitive Ocean Simulation for Visionary Creators
Elevate Your Project Beyond Expectations
Oceanology NextGen is the premier solution for breathtakingly realistic and performant water in Unreal Engine. Engineered for next-gen high-end GPUs, it empowers developers and cinematic artists with unparalleled visual impact, seamless integration, and robust stability. Transform your vision into a compelling reality that captivates audiences and sets a new quality benchmark.
Why Oceanology NextGen is the Professional Choice:
Built on 7+ years of dedicated development, Oceanology NextGen is a comprehensive, production-proven toolkit. Ideal for open-world games, cinematics, or multiplayer environments, it delivers power and flexibility. Its high-quality C++ foundation ensures efficiency, scalability, and stability for complex projects, providing a reliable core for your water simulation.
News & Upcoming Trailer!
Development continues at full speed! We're constantly adding improvements based on the latest tech and community feedback.
Watch a preview: Oceanology NextGen Preview Video
Stay tuned for our official trailer, coming soon to YouTube! Subscribe to be notified.
Features
Experience a comprehensive and advanced ocean simulation feature set:
Core Simulation:
Surface Rendering: Stunning, physically-based realism.
Infinite & Local Ocean: Seamless scaling from vast seas to local water bodies.
Realistic Behavior: Beaufort scale integration for authentic sea states.
Spectral Waves (Gerstner & FFT): Hybrid simulation for intricate, natural waves.
Coastal Breaking Waves: Dynamic, visually convincing shoreline waves.
Real-Time Shallow Water: Detailed, performant simulation.
Coastline Simulation: Accurate modeling with real-time interaction.
Math-Based Coastal Physics: Precise physical interactions.
Flow-Based Foam: Dynamic foam influenced by currents.
Wave Crest Splash: Realistic splashes in rough seas.
Climate-Based Waves: Dynamic adjustments based on climate.
Performance & Integration:
Quadtree Tessellation (C++): Advanced spatial management & LOD for high performance.
World Partition: Seamless integration for massive worlds.
Multiple Water Bodies: Easily manage oceans and lakes.
Optimized Lake Support: Efficient simulation for multiple lakes.
Network Replicated: Robust, optimized multiplayer synchronization.
RVT Landscape Integration: Real-time interaction without texture baking.
Interaction & Effects:
Water Physics: Fine control over waves, depth, buoyancy.
Advanced Swimming: Realistic mechanics, bubbles, transitions.
Dynamic Audio: Synchronize audio with ocean effects.
Underwater Effects: Volumetric lighting & post-processing.
Displacement God Rays: Realistic underwater light shafts.
Day/Night Underwater: Dynamic ambiance based on time.
Day/Night Cycle & Time Lapse: Visualize dynamic lighting transitions.
Wetness Effects: Convincing wet surfaces on objects.
Cloud Shadows: Dynamic shadows cast on water.
Customization & Control:
Flexible Appearance: Adapt visuals from photorealistic to stylized (toon, anime).
Easy Configuration: Intuitive C++ setup.
Preset System: Data Assets for saving/loading categorized settings (Color, Waves, Style, etc.).
Surface Appearance: Customize scattering, color, roughness, reflections.
Shoreline Control: Detailed foam, wave height, coast design.
Custom Wave Profiles: Advanced wave shape tailoring.
Multi-Color Water: Define distinct color variations.
Dynamic Masking: Tools for custom visual effects.
Niagara Wave Displacement: Sophisticated effects via Niagara.
Displacement Physics Volume: Advanced physics simulation.
Experimental Surf Waves: Cutting-edge realistic surf dynamics.
Extended Compatibility
Integrates effectively with popular UE tools: NWH Dynamic Water Physics 2, Swim Component, Sky Creator, Water Physics (see docs), Fluid Ninja LIVE. (Note: Compatibility based on current versions. Check docs for latest info.)
Limitations
Current Target: Optimized for High-End GPUs.
Future Support: Actively working on Mid-Range GPU optimization.
Hardware: Performance may vary on lower-spec hardware.
Outstanding Features that Stand Out
Oceanology NextGen excels with advanced tech, proven experience, and innovation:
Performance at Scale: C++ Quadtree Tessellation offers superior scalability for Open Worlds vs. Blueprint/less optimized systems.
Superior Wave Realism: Hybrid Spectral Waves (Gerstner + FFT) & math-based physics deliver unmatched naturalism.
Proven C++ Core: Stable, efficient, scalable foundation minimizes overhead for serious projects.
Robust Networking: Designed ground-up for solid multiplayer sync.
Comprehensive Features: A complete solution including deep underwater effects, physics, audio, RVT integration.
7+ Years Experience: Mature, reliable product refined through continuous development.
Pioneering Math Surf Waves: First mathematical formula-based surf waves. Experimental system enables truly dynamic, emergent behaviors ideal for open worlds, unlike texture-based methods.
Looking for a Game Focused Solution? Discover Oceanology Legacy
While NextGen offers advanced simulation for games & cinematography, Oceanology Legacy is designed exclusively for game development. It follows a distinct path optimized for gaming needs and performance.
Explore Oceanology Legacy: https://www.fab.com/listings/1cd1f62e-0fa3-48bf-bc60-f0e06010fce3