説明
⚠️ Warning!
The RuntimeAudioImporter plugin is already pre-installed here, so before installing the AudioAnalysisTools plugin, please remove the RuntimeAudioImporter plugin.
🎮 Enhance your game with advanced real-time audio analysis
Powered by Fast Fourier Transform (FFT) technology, this plugin transforms any audio input into actionable data for rhythm games, music visualization, or interactive audio experiences. Gain instant access to comprehensive audio analysis features, including beat detection, frequency analysis, and onset detection – all optimized for runtime performance.
Quick Links:
🎥 See It in Action!
Check out one of many examples of the plugin in use: YouTube Video
Key features:
🔊 Beat Detection Suite:
Detect beats, kicks, snares, and hi-hats
Customizable FFT sub-bands and energy history
Precise beat range detection
📊 Advanced Audio Metrics:
- Spectral analysis (centroid, flatness, crest)
- Time domain features (RMS, peak energy)
- Onset detection algorithms
🛠️ Developer Friendly:
Cross-platform runtime support across all UE platforms
Complete Blueprint and C++ runtime API coverage
Seamless integration with Runtime Audio Importer
Flexible audio input support
🎮 Perfect for:
Rhythm games
Music visualization
Interactive audio experiences
Sound-reactive gameplay elements
含まれる形式
- versions