説明
With this package you will got 10 different 4 km x 4 km terrains, mountains, hills, desert, snow mountain. Natural shapes, different environments. All terrain use unique material system. The view different from different distance. The first, very far view, rendering a baked color and normal map (8192x8192 pixels). The next step the baked color changed to splatmap controlled tiled textures. And from very close changed the UV for better view. Please see THIS video from these features. Also available baked ambient occlusion map for each terrain. This package not include the water!
HERE a short video from the terrains.
Features:
10 different landscapes with different setup.
Unique material with 2 different distance blending features
Natural shapes.
4x4 km area / landscape
8192x8192 baked textures for far view.
The landscape heightmap size: 4033x4033 pixels.
Collision: Yes, Unreal landscape
Vertex Count:
LODs: No, but you can turn on and setup with Unreal terrain options.
Number of Materials and Material Instances: 10
Number of Textures: 94
Texture Resolutions: 8192x8192 the baked maps, 1024x1024 the terrain tile maps.
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: None
Important/Additional Notes: In the material editor you can setup what distance change the blending. the first the close change, and the first blending, the second the baked map chancing distance and the blending value.
含まれる形式
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