説明
With this project you can save your time while you are building the infrastructure of the interactions between your character and the vehicle of your game. The character can drive the car, get in and get out of the car with animations. It's a combined system with third person and first person views.
Colibri has also realistic physics with improved roll, yaw and pitch behaviour while it accelerates, brakes, turns corners and shifts gear.
Update Notes: (26/07/2018)
- Interaction structure improved(walking to interaction point and rotation to interaction direction automatically),
- Third person character includes all the animations for the interaction of Revenge, Crypto, Shoebill and Strelitzia,
- Sound attenuation adjusted,
- Vehicle Mesh improved (front roll bar and rims)
含まれる形式
- versions