説明
This is a plugin that tracks an actor or position and works in two ways: on screen and off screen. They have most customizable features and can use images or materials and animate it. Can be used as a position, NPC, enemy, damage indicator, or any target. All is optimized and don't use actors, spawns of actors of any spawn in world. Is too customizable and have a lot of presets, methods of usage. Multiplatform usage.
Everything is written in C++ and optimized for direct usage in the game with blueprints and (Optional: if want can use and with C++).
Features:
Written in C++,
Simple to use with blueprint,
Widget(2D Screen Space) based,
Supports all game modes,
Actor bound offset,
Have Scale, rotation, opacity, pulse and other effects,
UI materials are supported,
Customizable texture, size, pivot, color, location, materials and other,
Two Off-Screen modes: Circle and on Screen Edge,
Distance based visibility,
Reach System,
Life Span,
Circular Type,
Data Table Usage Included,
A lot of demo Indicators with image or materials,
A lot of demo Data Table Presets.
A lot more, can read here -> Discord Support Server
含まれる形式
- versions