コンテンツにスキップ
出品Runtime Audio Importerのメディア1

説明

🔊 Advanced runtime audio processing plugin for Unreal Engine

Transform your game's audio capabilities with a comprehensive system for dynamic audio processing, featuring runtime importing, streaming, transcoding, exporting, and real-time microphone capture. From loading diverse audio formats to managing live microphone input, transcoding between formats, and precise audio control - handle all your runtime audio needs with a single solution.

Quick links:

Key features:

📥 Runtime Audio Processing:
  • Seamless Integration: Works exactly like native Unreal Engine sound waves across all platforms

  • Dynamic Import: Load MP3, WAV, FLAC, OGG (VORBIS/OPUS), BINK, RAW (PCM) at runtime from files or memory

  • Runtime Export: Generate OGG (VORBIS/OPUS), WAV, BINK, RAW (PCM) during gameplay

  • Real-time Transcoding: Convert between formats dynamically

  • Automatic Format Detection: Smart recognition from file extension or data analysis

🎯 Specialized Sound Wave System:
  • Imported Sound Wave: Runtime-imported audio with full playback control

  • Streaming Sound Wave: Dynamic audio buffer management for continuous data streaming

  • Capturable Sound Wave: Real-time audio device capture with speech detection and VAD

⚡ Advanced Runtime Features:
  • Voice Activity Detection (VAD) with precise speech boundary detection

  • Real-time microphone capture with automatic platform permissions

  • Dynamic audio streaming with optimized buffer pre-allocation

  • Zero-copy audio data sharing for parallel playback

  • Runtime sample rate conversion and channel remixing

  • PCM data access and manipulation in real-time

  • Audio metadata extraction at runtime

  • Directory scanning for audio files

  • MetaSounds integration support (UE 5.3+)

  • Pixel Streaming audio capture capabilities

  • Pre-imported sound assets support

🛠️ Technical Capabilities:
  • Cross-platform runtime support across all UE platforms

  • Complete Blueprint and C++ runtime API coverage

  • Runtime memory management and optimization

  • Comprehensive error handling for runtime operations

含まれる形式

  • Unreal Engine形式のロゴ