説明
Update V2 - 18 May 2024:
- Animations are made in UE4 and UE5 skeleton.
- Root motion and in-place.
- FBX included
This package contains a complete set of 89 jumping /falling animations with three diffrent styles of jumping (light,medium,heavy) and three different handling styles unarmed, two handed , heavy object.All props have detailed mocap animation on the ik_hand_gun so when retargeting your data to your own character keep that in mind in order to get the weight and fidelity of the weapon data. These quality animations are all fully motion-captured root motion + in-place and made with the UE4 + UE5 Skeletons.
For any updates and requests join our Discord channel:
Main Page - https://discord.gg/Bb8qGgN4cC
Email - [email protected]
My other assets in the market :
Our studio work: https://www.motionbeats.studio/
Technical Details
Features: Animations
freefall_var01
freefall_var02
jump_freefall_loop_var01
jump_prelanding_loop_var01
jump_prelanding_loop_var02
jump_prelanding_loop_var03
jump_stand_start_var01
jump_run_start_r_var01
jump_run_start_l_var01
jump_land_light_to_stand_var01
jump_land_light_to_stand_var02
jump_land_light_to_stand_var04
jump_land_light_to_stand_var05
jump_land_light_to_stand_var06
jump_land_light_to_stand_var07
jump_land_light_to_walk_var01
jump_land_light_to_run_var01
jump_land_light_to_run_var02
jump_land_light_to_run_var03
jump_land_light_to_run_var04
jump_land_light_to_run_var05
jump_land_light_to_run_var07
jump_land_light_to_run_var08
jump_land_medium_to_stand_var01
jump_land_medium_to_stand_var02
jump_land_medium_to_stand_var03
jump_land_medium_to_stand_var04
jump_land_medium_to_stand_var05
jump_land_medium_to_run_var01
jump_land_medium_to_run_var02
jump_land_medium_to_run_var03
jump_land_medium_to_run_var04
jump_land_heavy_to_stand_var01
jump_land_heavy_to_stand_var02
jump_land_heavy_to_stand_var03
jump_land_heavy_to_stand_var04
jump_land_heavy_to_run_var01
jump_land_heavy_to_run_var02
jump_land_heavy_to_run_var03
start_stand_jump_var01
start_stand_jump_var02
start_run_jump_r_var01
start_run_jump_r_var02
start_run_jump_l_var01
start_run_jump_l_var02
start_run_jump_l_var03
start_run_jump_l_var04
start_run_jump_l_var05
stand_jump_low_var01
jump_to_freefall_var01
jump_to_freefall_var02
freefall_2h_var01
jump_to_freefall_2h_var01
jump_freefall_loop_2h_var01
jump_prelanding_loop_2h_var02
jump_prelanding_loop_2h_var01
jump_stand_start_2h_var01
jump_run_start_r_2h_var01
jump_run_start_l_2h_var01
jump_land_light_to_stand_2h_var01
jump_land_light_to_stand_2h_var02
jump_land_light_to_stand_2h_var03
jump_land_light_to_run_2h_var01
jump_land_light_to_run_2h_var02
jump_land_light_to_run_2h_var03
jump_land_medium_to_stand_2h_var01
jump_land_medium_to_stand_2h_var02
jump_land_medium_to_stand_2h_var03
jump_land_medium_to_run_2h_var01
jump_land_medium_to_run_2h_var02
jump_land_heavy_to_stand_2h_var01
jump_land_heavy_to_stand_2h_var02
jump_land_heavy_to_run_2h_var01
jump_land_heavy_to_run_2h_var02
start_stand_jump_2h_var01
start_run_jump_l_2h_var01
start_run_jump_r_2h_var01
jump_land_light_to_stand_largebox_var01
jump_land_light_to_stand_largebox_var02
jump_land_light_to_run_largebox_var01
jump_land_light_to_run_largebox_var02
jump_land_medium_to_stand_largebox_var01
jump_land_medium_to_stand_largebox_var02
jump_land_medium_to_run_largebox_var01
jump_land_medium_to_run_largebox_var02
jump_land_heavy_to_stand_largebox_var01
jump_land_heavy_to_stand_largebox_var02
jump_land_heavy_to_run_largebox_var01
jump_land_heavy_to_run_largebox_var02
含まれる形式
- versions
- fbx