
説明
Voxy is engineered to empower game developers, artists, and designers to quickly and easily create beautiful, immersive game worlds, leveraging Unreal Engine's and voxel-based modeling capabilities.
It is designed to perform as fast as possible, and consume as low as possible.
You can have as many volumes (VoxyAsset) as you want and assemble them in a bundle (VoxyBundle).
Creating an Environment or a character is a matter of your imagination to create.
YouTube PlayList / PDF Document
Please make sure the project setting is set to Directx12, and SM6 is enabled.
Features:
Create voxel assets using various types of tools, such as Brush, Line, Region, Extrude, Bevel, Smooth, Clone, etc
Voxelizes Meshes and Images
Creates Voxel Volumes in multi patches, e.g 4x4, 16 Volumes
Voxelizes Height Map to generate landscapes
Imports MagicaVoxel's (.vox) files
Converts Voxel assets to StaticMesh and Nanite
Integration with Unreal Engine's lighting systems including Lumen
Saves Multiple Volumes(VoxyAssets) in a Bundle (VoxyBundle)
Provides Voxel editing functions through Blueprint
Frame Animation
Voxelizing skeletal mesh and animation into Voxel frame animation