説明
📷 Watch Flythrough (before update 1)
📷 Watch Walkthrough (before update 1)
📷 Update 1 Walkthrough
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Standard lighting pipeline: DEMO_5_00_UrbanDistrict, DEMO_5_00_GateBackyard,
Lumen + Nanite: DEMO_5_01_UrbanDistrict, DEMO_5_01_GateBackyard
💡 Old Reviews and questions: here or here 🔥
Urban Abandoned District buildings in the middle of the Old Town. This time outdoor and indoors. The scene contains highly detailed objects like modular elevations, modular garage assets, tile scanned textures, car, pipes, and many more. Most assets were built based on photogrammetry technique and properly optimized and hand-tweaked to work in real-time scenes on UE4. Two lighting setup day and night. With our FPP pawn, You can at runtime change lighting scenario, turn flashlight, or change the view TPP/FTP/TopDown to test Your favorite game type. Additionally, we add options to change graphics settings in runtime mode by pressing 5/6/7 (Low/High/Ultra).
✅UPDATE 3 (5.0+)
-collision, structure, namespace fixes
-much better models of bricks
-additional Gate Backyard map(merge with rest of the content to avoid duplicate assets)
-setup physical materials, add player footsteps sounds
-new pawn, scalability, and menu system to the easier test of map
-demo
-nanite and lumen support for 5.1+
✅UPDATE 2
-add detail maps to base materials
-fixes for UE5
✅UPDATE 1
- 40 meshes for new buildings modular set
- 6 PreBuildings Blueprints
- new open district on the main map
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Check our other products here based on scans. And find out more information about us HERE
含まれる形式
- versions
- versions