説明
See pdf below for instructions:
https://files.defungify.app/minting.pdf
**Wallet Verification Officially Available**Officially supported blockchains
- Ethereum
- Polygon
- Solana
- Cronos*
- Avalanche*
- Binance*
- Harmony One* (all shards)
- Findora*
- Boba*
- Klaytn*
Defungify allows you to Integrate your NFTs in your game, and sell them on any Marketplace for any blockchain we support.
We are fundamentally blockchain agnostic and will be hot adding more blockchains as quickly as possible.
Check this page to keep up with what blockchains we support:
https://files.defungify.app/chains.txt
- Over 10+ mainnet blockchains supported.
- Another 10+ testnets supported.
- List all owned NFTs in a wallet.
- Retreive any and all information regarding an NFT
- Wallet ownership Verification.
- Verify a player owns a wallet via mobile app or browser
- Assign userid to verified wallets for future use
- Free Lazy-mint NFTs in-game
- Players can claim lazy-minted NFTs to a their blockchain.
- We handle all blockchain nodes.
- And more!
Notes:
- Example included in the plugin's content folder
- Unity Plugin Available:
Check out our website here:
Defungify Unreal Engine full tutorial:
https://api.defungify.app/unreal_guide.html
FAQ:
https://api.defungify.app/why_defungify.html
How to use OpenSea in conjunction with Defungify:
https://api.defungify.app/opensea_guide.html
PDF versions of the above:
https://api.defungify.app/unreal_guide.pdf
https://api.defungify.app/why_defungify.pdf
https://api.defungify.app/opensea_guide.pdf
Wallet (MetaMask/Phantom/etc) Verification Overview: https://files.defungify.app/tutorials/metamask_verification.pdf
Wallet Verification Implementation Tutorial: https://files.defungify.app/tutorials/wallet_validation_tutorial.pdf
Waiting For Data Tutorial: https://files.defungify.app/tutorials/waiting_for_data.pdf
Fixed and predictable (no royalties) pricing:
https://www2.defungify.app/membership/
UE5 notes:
1. We have an example blueprint object in the plugins content folder. If it does not display in the content browser, you can take it out of the plugin content folder and put it into the content folder (<project root>/content)
1B. For your convenience, you can also find it here. https://files.defungify.app/Defungify_UE5_example.uasset Simply put this file into your content folder (via file browser, not the editor).
2. UE5 requires dotnet 3.1, without it, the plugin may not compile.
3. First launch of UE5 may take a few minutes. If you do not see an error popup, it is likely still compiling. (The Epic Launcher may re-open)
4. We're experimenting with custom events in this version. To add a custom event, right click in the blueprints and search for "add custom event". The event name should be the same as the value you specified in "S Event Name". When the data is ready, that even will be called.
5. In order to use custom events, you will need to assign an actor as input to the main nodes. In most cases, this can simply be the self reference.
* For these blockchains we can only support NFTs that follow ERC-721 or ERC-1155. Additionally, if the NFT is ERC-1155 and has an arbitrarily large tokenid, we cannot promise its retrieval.
含まれる形式
- versions