説明
The Ultimate Tower Defense System is a powerful asset that empowers game developers to easily create and publish their own tower defense games. With customizable turrets, flexible systems, and intuitive data table management, creating towers, and customizing enemy behavior. It provides a comprehensive solution for building captivating tower defense gameplay experiences
The integration of data tables simplifies asset management and enables quick adjustments to various aspects of your game. You can easily manage turret attributes, enemy behavior, level difficulties, and more, ensuring a smooth and organized development process.
Features:
Easy-to-configure Tower, Spawner and AI.
Fully customizable.
Tower can fire any projectile.
Elemental damage (neutral, fire, ice)
Status effect (stun, burn, slow down)
Construction system
Tower upgrading, sales and inspection system
User interface for tower status
Automatically generated menu
Resources and loot system
Procedural wave creation system
Difficulty selection (easy, normal, hard, nightmare)
Enemies easy to create (they have no attack animation but still do damage)
Enemies attack the objective and towers blocking the path.
The enemy's path is drawn.
Spawner will show the enemy to be spawned in the next wave.
Some VFX
Number of Blueprints: 46
Input: Setup for keyboard and mouse. (Qwerty)
Keyboard :
B : Enable/disable Build Mode
N : Start Next wave
R : 90° Rotation
TAB : Open/Close Selection menu
Mouse:
Left click : Buy
Left Click Hold : Free rotation
Wheel Up/Down : Fast selection
(while aiming a tower)
Left click : Upgrade tower
Wheel click : Sell tower
Right Click : Inspect Tower
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: No
Documentation: In the project file.
Important/Additional Notes: A discord is at your disposition if you need any help : Here
含まれる形式
- versions