
説明
Read the Revision History in the Text Documentation to see update-changes.
Text Documentation: https://docs.google.com/document/d/1UlMIA8rLPAL5gAjxzSmqzxtYurqEpNkGWoRZnH5XYgs
Example Project: https://drive.google.com/drive/folders/1LjOxTdkYmZraeQCoSpnU9eq0ip1BbKdZ
Basic Setup: https://youtu.be/8WSHt-Pa9nA
Thanks to UnHolyDarKness for helping out with the testing.
Features:
Works with C++ and Blueprints.
Use any widget class you want as a lock indicator (without labor).
Hard-lock specific sockets trivially (without manually entering socket names).
Responsive target switching in 4 directions.
Automatically makes sure the player model doesn't obstruct camera view.
Automatically handle vertically aligned targets.
Customize basic behavior.
Actually simple and easy to setup.