説明
A plugin with code and supporting assets to build conveyor belts at runtime, and also manually in the Unreal Editor. Handles item production, movement (without physics), and consumption. Supports merging and chaining belts attached to a connector. Ships a ground support with variable height (1-way and 2-way), a hatch that can be integrated into existing buildings, a wall mount, merger and splitter distributors (using round-robin logic), and 5 conveyor belt types with configurable speed and item spacing. Provides a layout algorithm that's natural to players on factory automation games, and an API that coders can use to create their own implementations.
Features
- Layout of conveyor belts at runtime and in the editor.
- Item production, movement, and consumption logic.
- An extensible API so you can customize most behaviors.
- Helper functionality to allow saving and restoring state.
- Several validation parameters to control the build and layout operations.
- Multiple connectors: ground support with variable height, hatch, wall mount, splitter, merger.
- 5 belt segment static meshes. You can also create and use your own.
含まれる形式
- versions