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出品Undead Packのメディア1

説明

Undead Pack

18 Pre Made Characters!

19 Weapons!

Disclaimer: Renders made in Marmoset Toolbag 3 and Unreal Engine 5, Most of the footage was made in Unreal Engine 4

Rigged with Epic Skeleton

Completely Modular

PBR Textures Metall/Roughness

Textures - normal, metallic, roughness, albedo, AO, opacity, emissive

Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change.

Undead Soldier - https://www.unrealengine.com/marketplace/en-US/product/undead-soldier

VIDEO PREVIEW - https://www.youtube.com/watch?v=x_TXMCxeJG8

Character: tris 11 858 - 34 316, verts 7 040 - 21 700

Sword: tris 640, verts 397

Dagger: tris 442, verts 293

Spear: tris 312, verts 209

Shield: tris 476, verts 319

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Belt_01-02, u_Bag

PBR Textures Metall/Roughness

4K Textures - Body, Outfit, Armor, Sword, Dagger, Spear, Shield

You can reduce the textures quality without much loss of quality

7 Texture sets - Body, Outfit, Armor, Sword, Dagger, Spear, Shield

Body Skin have version without Scars and 2 versions with Scars

All the Metals have Rust version

Eyes Emission, Tunic, Body Skin, Teeth and Shield Colors are regulated in the Material Instances

All the colors can be mixed to get new look

The model is Completely Modular

Undead Guardian - https://www.unrealengine.com/marketplace/en-US/product/undead-guardian

VIDEO PREVIEW - https://www.youtube.com/watch?v=CKdCp2shO_Q

Character: tris 11 858 - 44 162, verts 7 040 - 27 278

Halberd: tris 640, verts 397

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Belt_01, u_Belt_02, u_CapeMid_01, u_CapeMid_02, u_CapeMid_03, u_Cape_01_l, u_Cape_02_l, u_Cape_03_l, u_Cape_01_r, u_Cape_02_r, u_Cape_03_r, u_SideArmor_l, u_SideArmor_r

Use additional bones to avoid intersections

PBR Textures Metall/Roughness

4K Textures - Body, Outfit, Armor, Halberd

You can reduce the textures quality without much loss of quality

4 Texture sets - Body, Outfit, Armor, Halberd

Body Skin have version without Scars and 2 versions with Scars

All the Metals have Rust version

All of the Colors are regulated in the Material Instances

All the colors can be mixed to get new look

The model is Completely Modular

Undead Mages - https://www.unrealengine.com/marketplace/en-US/product/undead-mage

VIDEO PREVIEW - https://www.youtube.com/watch?v=2dEh1DDmtFg

There are 3 Characters and 4 Weapons

Skin 01: tris 18 530, verts 11 367

Skin 02: tris 19 978, verts 12 186

Skin 03: tris 26 638, verts 20 065

Staff 01: tris 1 792, verts 1 026

Staff 02: tris 1 934, verts 1 095

Mace: tris 1 384, verts 883

Shield: tris 1 544, verts 936

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw;

Skin 01: u_Sleeve_01_L, u_Sleeve_02_L, u_Sleeve_03_L, u_Sleeve_01_R, u_Sleeve_02_R, u_Sleeve_03_R

Skin 02: u_Cloth_01, u_Cloth_02, u_Cloth_03

PBR Textures Metall/Roughness

4K Textures - Body, ArmorSet_01, ArmorSet_02, ArmorSet_03, Staff_01, Staff_02, Mace, Shield

You can reduce the textures quality without much loss of quality

8 Texture sets - Body, ArmorSet_01, ArmorSet_02, ArmorSet_03, Staff_01, Staff_02, Mace, Shield

Body Skin have version without Scars and 2 versions with Scars

All Cloth Parts have 4 Color Variations

Ornament for Skin 01 have 4 Color Variations

All the Metals, except Necklace have Rust version

All Colors can be regulated in the Material Instances

All the colors can be mixed to get new look

The model is Completely Modular

Undead Knight - https://www.unrealengine.com/marketplace/en-US/product/undead-knight-01

VIDEO PREVIEW - https://www.youtube.com/watch?v=yXl1rfUiwW0

Character: tris 33 344 - 51 000, verts 23 853 - 35 858

Sword: tris 1 280, verts 764

Long Sword: tris 1 280, verts 804

Spear: tris 918, verts 608

Shield: tris 918, verts 581

Shield Big: tris 1 252, verts 847

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Visor_01, u_Visor_02, u_Cape_01_L, u_Cape_02_L, u_Cape_03_L, u_Cape_04_L, u_Cape_01_R, u_Cape_02_R, u_Cape_03_R, u_Cape_04_R, u_Cape_01, u_Cape_02, u_Cape_03, u_Cape_04

PBR Textures Metall/Roughness

4K Textures - Body, Body&LegsArmor, Helmet&ArmsArmor, Sword, LobgSword, Shield, Shield Big, Spear, Outfit

You can reduce the textures quality without much loss of quality

Each Metal has 5 Color Variations

Metal Color can be changed Separately!

Cloth and Cape have 5 Color Variations

Leather Belts have 4 Color Variations

There are 6 armor options - Default, Ornament_01, Ornament_02 and Rust Version of Each Ornament

All the Metals including Weapons have Rust version

All the colors can be mixed to get new look

You can change the color of every part separately.

Undead Peasants - https://www.unrealengine.com/marketplace/en-US/product/undead-peasants

VIDEO PREVIEW - https://www.youtube.com/watch?v=hTpyr768r78

Character: tris 17 120 - 28 696, verts 11 261 - 17 117

Axe: tris 592, verts 407

Hoe: tris 912, verts 574

Pitchfork: tris 3 807, verts 2 289

Scythe: tris 1 678, verts 1 040

Sickle: tris 1 024, verts 607

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw

PBR Textures Metall/Roughness

4K Textures - Body, Set_01, Set_02, Set_03, Set_04, Set_05, Axe, Hoe, Pitchfork, Scythe, Sickle

You can reduce the textures quality without much loss of quality

Textures - normal, metallic, roughness, albedo, AO, opacity, emissive

Each Cloth have 4 Color Variations

All the colors can be mixed to get new look

You can change the color of every part separately.

Features:

  • Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)

  • Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.

  • The jaw can be opened with the additional jaw bone

  • Every Character has additional bones

  • You can mix all colors separately

  • Some of the Characters have Physic Simulation

  • Cloth is simulated

  • Easy Color control with the Material Instances

  • 18 Characters

  • 19 Weapons

含まれる形式

  • Unreal Engine形式のロゴ
  • Unity形式のロゴ