説明
Undead Pack
18 Pre Made Characters!
19 Weapons!
Disclaimer: Renders made in Marmoset Toolbag 3 and Unreal Engine 5, Most of the footage was made in Unreal Engine 4
Rigged with Epic Skeleton
Completely Modular
PBR Textures Metall/Roughness
Textures - normal, metallic, roughness, albedo, AO, opacity, emissive
Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change.
Undead Soldier - https://www.unrealengine.com/marketplace/en-US/product/undead-soldier
VIDEO PREVIEW - https://www.youtube.com/watch?v=x_TXMCxeJG8
Character: tris 11 858 - 34 316, verts 7 040 - 21 700
Sword: tris 640, verts 397
Dagger: tris 442, verts 293
Spear: tris 312, verts 209
Shield: tris 476, verts 319
Rigged with Epic Skeleton
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Belt_01-02, u_Bag
PBR Textures Metall/Roughness
4K Textures - Body, Outfit, Armor, Sword, Dagger, Spear, Shield
You can reduce the textures quality without much loss of quality
7 Texture sets - Body, Outfit, Armor, Sword, Dagger, Spear, Shield
Body Skin have version without Scars and 2 versions with Scars
All the Metals have Rust version
Eyes Emission, Tunic, Body Skin, Teeth and Shield Colors are regulated in the Material Instances
All the colors can be mixed to get new look
The model is Completely Modular
Undead Guardian - https://www.unrealengine.com/marketplace/en-US/product/undead-guardian
VIDEO PREVIEW - https://www.youtube.com/watch?v=CKdCp2shO_Q
Character: tris 11 858 - 44 162, verts 7 040 - 27 278
Halberd: tris 640, verts 397
Rigged with Epic Skeleton
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Belt_01, u_Belt_02, u_CapeMid_01, u_CapeMid_02, u_CapeMid_03, u_Cape_01_l, u_Cape_02_l, u_Cape_03_l, u_Cape_01_r, u_Cape_02_r, u_Cape_03_r, u_SideArmor_l, u_SideArmor_r
Use additional bones to avoid intersections
PBR Textures Metall/Roughness
4K Textures - Body, Outfit, Armor, Halberd
You can reduce the textures quality without much loss of quality
4 Texture sets - Body, Outfit, Armor, Halberd
Body Skin have version without Scars and 2 versions with Scars
All the Metals have Rust version
All of the Colors are regulated in the Material Instances
All the colors can be mixed to get new look
The model is Completely Modular
Undead Mages - https://www.unrealengine.com/marketplace/en-US/product/undead-mage
VIDEO PREVIEW - https://www.youtube.com/watch?v=2dEh1DDmtFg
There are 3 Characters and 4 Weapons
Skin 01: tris 18 530, verts 11 367
Skin 02: tris 19 978, verts 12 186
Skin 03: tris 26 638, verts 20 065
Staff 01: tris 1 792, verts 1 026
Staff 02: tris 1 934, verts 1 095
Mace: tris 1 384, verts 883
Shield: tris 1 544, verts 936
Rigged with Epic Skeleton
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw;
Skin 01: u_Sleeve_01_L, u_Sleeve_02_L, u_Sleeve_03_L, u_Sleeve_01_R, u_Sleeve_02_R, u_Sleeve_03_R
Skin 02: u_Cloth_01, u_Cloth_02, u_Cloth_03
PBR Textures Metall/Roughness
4K Textures - Body, ArmorSet_01, ArmorSet_02, ArmorSet_03, Staff_01, Staff_02, Mace, Shield
You can reduce the textures quality without much loss of quality
8 Texture sets - Body, ArmorSet_01, ArmorSet_02, ArmorSet_03, Staff_01, Staff_02, Mace, Shield
Body Skin have version without Scars and 2 versions with Scars
All Cloth Parts have 4 Color Variations
Ornament for Skin 01 have 4 Color Variations
All the Metals, except Necklace have Rust version
All Colors can be regulated in the Material Instances
All the colors can be mixed to get new look
The model is Completely Modular
Undead Knight - https://www.unrealengine.com/marketplace/en-US/product/undead-knight-01
VIDEO PREVIEW - https://www.youtube.com/watch?v=yXl1rfUiwW0
Character: tris 33 344 - 51 000, verts 23 853 - 35 858
Sword: tris 1 280, verts 764
Long Sword: tris 1 280, verts 804
Spear: tris 918, verts 608
Shield: tris 918, verts 581
Shield Big: tris 1 252, verts 847
Rigged with Epic Skeleton
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Visor_01, u_Visor_02, u_Cape_01_L, u_Cape_02_L, u_Cape_03_L, u_Cape_04_L, u_Cape_01_R, u_Cape_02_R, u_Cape_03_R, u_Cape_04_R, u_Cape_01, u_Cape_02, u_Cape_03, u_Cape_04
PBR Textures Metall/Roughness
4K Textures - Body, Body&LegsArmor, Helmet&ArmsArmor, Sword, LobgSword, Shield, Shield Big, Spear, Outfit
You can reduce the textures quality without much loss of quality
Each Metal has 5 Color Variations
Metal Color can be changed Separately!
Cloth and Cape have 5 Color Variations
Leather Belts have 4 Color Variations
There are 6 armor options - Default, Ornament_01, Ornament_02 and Rust Version of Each Ornament
All the Metals including Weapons have Rust version
All the colors can be mixed to get new look
You can change the color of every part separately.
Undead Peasants - https://www.unrealengine.com/marketplace/en-US/product/undead-peasants
VIDEO PREVIEW - https://www.youtube.com/watch?v=hTpyr768r78
Character: tris 17 120 - 28 696, verts 11 261 - 17 117
Axe: tris 592, verts 407
Hoe: tris 912, verts 574
Pitchfork: tris 3 807, verts 2 289
Scythe: tris 1 678, verts 1 040
Sickle: tris 1 024, verts 607
Rigged with Epic Skeleton
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw
PBR Textures Metall/Roughness
4K Textures - Body, Set_01, Set_02, Set_03, Set_04, Set_05, Axe, Hoe, Pitchfork, Scythe, Sickle
You can reduce the textures quality without much loss of quality
Textures - normal, metallic, roughness, albedo, AO, opacity, emissive
Each Cloth have 4 Color Variations
All the colors can be mixed to get new look
You can change the color of every part separately.
Features:
Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.
The jaw can be opened with the additional jaw bone
Every Character has additional bones
You can mix all colors separately
Some of the Characters have Physic Simulation
Cloth is simulated
Easy Color control with the Material Instances
18 Characters
19 Weapons
含まれる形式
- versions
- versions