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出品MAE Oak Forestのメディア0

説明

- HIGH QUALITY SCANNED MESHES -

This package made with photogrammetry and photometric foliage technics.


- OPTIMIZED -

All meshes have minimum 3 LODs and billboards (impostor)

High density forest comes with good optimization.


- SOFT BLENDING -

All 3d scanned meshes have soft-blending material setup with landscape and other 3d meshes.


Trailer: https://youtu.be/ADYR6Gntd-w

How to Create Your Oak Forest under 15 minutes!: https://youtu.be/VgV2Dj6MRuw


Tested on RTX 3080 2K Resolution:

  • In Editor: Ultra Settings - 90 - 100FPS
  • Standalone: Ultra Settings - 100 - 120FPS


Tested on RTX 3080 Full-HD Resolution:

  • In Editor: Ultra Settings - 150FPS
  • Standalone: Ultra Settings - 150 - 180FPS


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Features [v1.1]: 

- AAA Quality Forest

- Procedural Foliage Generation

- Photogrammetry models and textures

- Automatic Slope Blending

- Blueprint Wind System

- 4x4 Example Map

- Showcase Map

- LODs + Billboards/Impostor

- Pixel-Depth-Offset Shadow Function

- Soft-Blending Setup for Landscape


ASSET LIST [v1.1]: 

Oak Trees: 6

Oak Sapling: 2

Oak Seedling: 3

Oak Wood Stick: 1

Log: 4

Grass: 1

Common Plantago: 3

Downy Oak: 1

Green Hellebore: 2

Male Fern: 2

Groundcovers (leaf and twigs): 2

Bushes: 3

Road Meshes: 3

Medium Rocks: 9

Small Rocks: 8


IMPORTANT NOTES:


Don't forget to enable procedural foliage in the editor preferences.

  • Edit > Editor Preferences > Search: Procedural - Check "Procedural Foliage".


Don't forget to enable Distance Field Shadows in the project settings.

  • Edit > Project Settings > Search: distance fields > Check "Generate Mesh Distance Fields" > Restart your project and done.

含まれる形式

  • Unreal Engine形式のロゴ