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出品Indoor Shooting Rangeのメディア1

説明

Update: Updated to UE5

  • RayTracing is disabled by default and can be enabled within project settings.
  • I recommend removing all "point light"s in the scene to get accurate lighting from Lumen & emissive materials

Fully Functional Indoor Shooting Range 

Preview:

https://www.youtube.com/watch?v=TOlxIJYC4cA

含まれる形式

  • Unreal Engine形式のロゴ