説明
Woman_26 To 30
SKELETON USED : EPIC SKELETON + ADDITIONAL BONES ( PLEASE CHECK THE SKELETON TREE IN THE PREVIEW IMAGES)
FOR MORE CHARACTERS & ANIMATIONS PLEASE CHECK MY PROFILE
FEATURES
COLLECTION OF 05 LOW POLY FEMALE CHARACTERS
32 MORPHS TARGETS ( LISTED IN PREVIEW IMAGES)
03 TEXTURES (DIFFERENT CLOTH COLOR) FOR EACH CHARACTERS
AVAILABLE POSES = UE4-POSE,T-POSE, A-POSE,
4K PBR TEXTURES (DIFFUSE MAP, NORMAL MAP, SPECULAR, ROUGHNESS)
04 LOD GROUP (LOD-0,1,2,3)
2 MESH FOR EACH CHARACTERS ( 1=HAIR TAIL, 2=ALL OTHER PARTS) SHORT HAIRED CHARACTERS ONLY HAVE SINGLE MESH
CANT REMOVE/CHANGE CLOTHES BECAUSE WHOLE BODY HAVE A SINGLE MESH (FOR REDUCING VERTICES)
YOU CAN CHANGE CHARACTERS DRESS COLOR BY CHANGING OF TEXTURE (EACH CHARACTER HAVE 3 DIFFUSE TEXTURE)
ONLY SINGLE DIFFUSE MAP ADDED IN TO THE PROJECT FILE (T_Woman_BC) EXTRA TEXTURES (T_Woman_Cloth2_BC / T_Woman_Cloth3_BC) AVAILABLE IN ADDITIONAL FILES IN DOWNLOAD SECTION (WOMAN 26 TO 30 - TEXTURES.ZIP)
AVAILABLE FILE FORMATS
Unreal Engine - 4.25
Unity - 2022.3.2.f1
3ds max - 2017
Maya - 2017
Blender - 3.2
Cinema4D - R21
Fbx
Obj
PBR TEXTURES NAMING COVENTIONS
_BC = Base color/Diffuse
_N = Normal Bump
_R = Roughness
_S = Specular
TRIANGLES &VERTICES COUNT ( LOD_0)
WOMAN_26 = 6190 TRIANGLES , 3210 VERTICES
WOMAN_27 = 6184 TRIANGLES , 3211 VERTICES
WOMAN_28 = 5762 TRIANGLES , 2981 VERTICES
WOMAN_29 = 6366 TRIANGLES , 3297 VERTICES
WOMAN_30 = 6184 TRIANGLES , 3213 VERTICES
(COUNTED FROM MESH ONLY, SKELETON NOT COUNTED)
LOD_01 = 80 %
LOD_02 = 50 %
LOD_03 = 30 %
含まれる形式
- versions
- versions
- Maya
- 3ds Max
- Blender
- Cinema 4D
- fbx
- obj
追加ファイル
- No additional files