説明
This is a BLUEPRINT focused asset, so animations and other features are not the priority for me and will get touched up after main logic is built out. Please note I'm not a multiplayer expert, but it's set up to the best of my abilities. Currently experimental.
If using in 5.1+ and you can't move in the levels the asset comes with, import these into your project's input settings
🌠 Last Updated 🌠 - 5/14/2024
TUTORIALS
Integration [3 min video, quick 'n' easy]
MAIN FEATURES
📦 Objects
⏺ Locations
☕ Interactions
💳 Key Cards & Automatic Doors
🪑 Chairs
🛌🏻 Bed
👣 Footstep system (Lite version of 👣Footstep Sound Component👣)
🏃🏻♂️ Locomotion system
🚪 Doors
DETAILS
Use Hand IK (Left, Right, Both Hands)
Dynamically pick up based on height (High, Mid, Low)
Change holding animation per object
Perform full-body & upper-body animations if moving/still
Place & throw objects anywhere in the world
Specify position and spot to place objects
Locations will highlight object's color blue, red, or gold
Key card counter & automatic sliding door checking player's card amount
3 types of chairs to sit/lie down
Additional actions with held objects
Crouch, crawl, sprint, roll (crouch & crawl includes overhead checks)
ADDITIONAL INFO
🤺65 animations
🖥 Basic UI
🗳 Example objects, meshes, and sound effects
📘 Made entirely with blueprints
♻ Works with UE4.27 - Current
**I plan to include many more mechanics with this template in future updates, so please expect price increases when they're added. I'm also more than happy to include requested features as long as they fit within the scope of immersion**
含まれる形式
- versions