
説明
Add 3D marker positions to your Actor components, or let rigid body position and orientation manipulate them. Mapping skeletons to a mesh is handled by Unreal Engine’s Live Link plugin (a common interface for streaming and consuming animation data from external sources).
QTM Connect for Unreal is open source and built upon our open source C++ SDK. QTM Connect for Unreal is available on Github.
含まれる形式
- versions