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出品Global Eventのメディア1

説明

本插件可以在虚幻的蓝图 Actor, Obiect,UMG 里面指定绑定和执行消息,可带自定义参数。

This plugin can specify binding and execution messages in Unreal Blueprint Actors, Obiect, UMG, with custom parameters.

Documentation: English 中文

Bool:

  • Bind Global Event (Bool)

  • Exec Global Event (Bool)

Byte:

  • Bind Global Event (Byte)

  • Exec Global Event (Byte)

Int:

  • Bind Global Event (Int)

  • Exec Global Event (Int)

Int64:

  • Bind Global Event (Int64)

  • Exec Global Event (Int64)

Float:

  • Bind Global Event (Float)

  • Exec Global Event (Float)

Name:

  • Bind Global Event (Name)

  • Exec Global Event (Name)

String:

  • Bind Global Event (String)

  • Exec Global Event (String)

Text:

  • Bind Global Event (Text)

  • Exec Global Event (Text)

Vector:

  • Bind Global Event (Vector)

  • Exec Global Event (Vector)

Rotator:

  • Bind Global Event (Rotator)

  • Exec Global Event (Rotator)

Transform:

  • Bind Global Event (Transform)

  • Exec Global Event (Transform)

Object:

  • Bind Global Event (Object)

  • Exec Global Event (Object)

Actor:

  • Bind Global Event (Actor)

  • Exec Global Event (Actor)

含まれる形式

  • Unreal Engine形式のロゴ