説明
NEW SHOWCASE TRAILER | Content Showcase | Content Demo (Playable) | Demo (Sekiro Combat) | Video Sekiro Gameplay | Discord | Documentation
Combat Fury is a full-fledged combat system, including parrying, dodging, enemy AI and various combat mechanics that will help you design your combat system in a timely fashion.
Patch 1.2.2
Fixed all known bugs.
Patch 1.2.1
Reworked Lock On Component
Fixed few bugs.
Update 1.2 Showcase Video
Introducing Magic combat features, from projectiles, spell casting to AOE abilities.
Added 2 combo types, buffered and non buffered combo style.
Air combo ability with air launch attack.
Introducing QTE Component for animation interactions, finishers/counters and world interaction.
Damage overlay
Enemies are able to finish/counter the player.
Overall code clean up and bug fixes.
Features:
Combo buffering
Hitbox
Hit reactions and block reactions (Directional) also, based on attack strength
Finisher / Executions, Air /Jump finisher (Finishers supports characters with different skeleton)
Counter attack mechanic
Parry mechanic
Lock on enemies - 3 types - Free look, Free pitch only, Lock control rotation
Directional dodging and rolling system
4 custom made dodging anims
Levelling system - XP and skill points
Skill system - Skill video preview (UI)
Character stats - Lives count, HP, Stamina, and Fear (Posture)
Melee weapon system - Support dual weapon state
All combat mechanics are based on the current equipped weapon. All you need is just animations for your weapons state
Enemy AI
Boss AI
Camera closeups for finishers, counter attacks and special attacks
Example anims and VFX included
... and more!
If you are looking for a reliable combat system for your project or for quick prototyping, this is the right system for you. It will save you a lot of time and on top of that, it will meet or exceed your expectation.
If you have more questions about this product please reach out.
含まれる形式
- versions