
Description
VIDEO DEMO - https://www.artstation.com/artwork/m8E569
VIDEO DEMO Instruction - https://youtu.be/gO35DiGnzwY
3D ONLINE - https://sketchfab.com/3d-models/anatomy-ultimate-pack-b9888d8025d04c4eb9a293b4b9ac8d13Also pay attention to this project if you are making a horror or shooter - https://www.fab.com/listings/48f5a138-d0c5-40f6-b912-b1a39279de3d
Update 3.0 includes the following innovations:
1) Added Utility widget for editing parameters in edit mode,
2) Improved organization of parameters To animate them in a sequencer
3) fixed bug with veins passing through the body
4) fixed minor bugs
!!! ATTENTION THE FIRST LOADING OF THE PROJECT MAY TAKE FROM 1 TO 4 HOURS (DEPENDING ON THE POWER OF YOUR PC) DON’T BE AFRAID THIS IS NORMAL BECAUSE OF THE LARGE NUMBER OF LODS AND MORPHTARGETS, ALL SUBSEQUENT LOADINGS WILL BE FAST!!!
This procedurally controlled model of the skeletal, muscular systems, internal organs and the main body.
It includes realistic materials procedurally regulated using a convenient interface on blueprints that can gradually grow on top of each other, disassemble the body into separate organs and muscles, creating incredible effects of growing the body or its decomposition, and in addition to procedural materials, the model has a huge amount procedural customization of shapes such as breathing and heartbeat, to intricate details such as muscle volume and fat distribution, as well as visual illustrations of blood circulation and other systems.
What can it be used for?
The model was designed so that it can be used for almost any purpose,
Thanks to a well-optimized grid
this model is suitable for games or applications even on a mobile device, allowing you to create anatomical atlases, surgeon simulators, or make smart systems for damaging the character and gradually decomposing or growing it, with control over how this will happen.
Detailing
If you need more detail, for example
for cinematics, the set also includes models with 4 times increased detail for such purposes, which, coupled with 8K textures, will give amazing detail for your project.
Materials
The project is used with the possibility of interactive settings in addition to the basic settings that allow
to show, to grow the body, each material has many more separate settings that allow you to adjust such parameters as roughness, brightness, saturation
and many more parameters that are conveniently configured in real time through the instance material.
Compatibility and flexibility.
This project was created on the basis of Epic Skeleton, which gives full compatibility with all animation assets and allows you to easily integrate this asset into your existing project.
Prospects
Also, on the basis of this project, I plan to create new sets of characters, what does this mean for you?
That, for example, a future package of soldier or zombie models will be as compatible as possible with this anatomical project right out of the box, so I hope to create an ecosystem where models from different projects will organically fit together and complement each other
thereby increasing its value to the developer
If you have any questions or suggestions regarding the improvement of this model, please write to me, I will gladly listen to everything and answer it - [email protected]
Thank you!